#pragma once
#include "Globals.h"
class Animation
{
public:
	Animation();
	~Animation();

	void AddFrame(int, int, int, int);
	std::pair < std::pair<int, int>, std::pair<int, int> > GetFrame(int);
	int GetCountFrames();

private:
	std::vector<std::pair < std::pair<int, int>, std::pair<int, int> > > m_frames;
	int m_frameCount;
};

